Our recent research on instantly generating animations from natural language screenplay has been featured in the news! See news article here.
Our papers, “Toward a Multi-Level and Multi-Paradigm Platform for Building Occupant Simulation” and “Multi-Constrained Authoring of Occupant Behavior Narratives in Architectural Design” have been published in the 2019 Symposium on …
Our paper, Domain Authoring Assistant for Intelligent Virtual Agents has been accepted for publication at AAMAS 2019
Our paper, Semantic Graph Convolutional Networks for 3D Human Pose Regression has been accepted for publication in IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2019.
Our book chapter, Modeling Social and Spatial Behavior in Built Environments: Current Methods and Future Directions has been published in Social‐Behavioral Modeling for Complex Systems
Our journal paper, Cartoonish sketch-based face editing in videos using identity deformation transfer has been published in Computers & Grapics
Our paper, StoryPrint: an interactive visualization of stories has been published at the ACM Intelligent User Interfaces 2019 Conference!
Our paper, A Two-Level Planning Framework for Mixed Reality Interactive Narratives with User Engagement has been published at the IEEE International Conference on Artificial Intelligence and Virtual Reality (AIVR)
Our paper, “Learning to Forecast and Refine Residual Motion for Image-to-Video Generation” was published at the European Conference on Computer Vision (ECCV 2018).
Our paper, The Role of Data-Driven Priors in Multi-Agent Crowd Trajectory Estimation was published at AAAI 2018. Our paper, Computer-Assisted Authoring for Natural Language Story Scripts was published at IAAI 2018. This …